我想將游戲提交到Mac應(yīng)用程序商店,但我不斷收到“ Info.plist表示Mac應(yīng)用程序,但正在提交ipa”.
這是從頭到尾的過程:
首先,我使用以下命令使用libgdx packr創(chuàng)建一個(gè).app文件:(該文件夾包含Game.jar,icon.icns,packr.jar和openjdk)
java -jar packr.jar --platform mac --jdk openjdk-1.7.0-u80-unofficial-macosx-x86_64-bundle.zip --executable Game --classpath Game.jar --mainclass com.company.MyGdxGame.desktop.DesktopLauncher --vmargs Xmx1G --minimizejre hard --output Game.app --icon icon.icns
然后我添加NSHumanReadableCopyright,CFBundleIdentifier,CFBundleVersion,LSApplicationCategoryType,使我的info.plist看起來像這樣:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleGetInfoString</key>
<string>Game</string>
<key>CFBundleExecutable</key>
<string>Game</string>
<key>CFBundleIdentifier</key>
<string>com.company.gameOSX</string>
<key>CFBundleName</key>
<string>Game</string>
<key>CFBundleIconFile</key>
<string>icons.icns</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>NSHumanReadableCopyright</key>
<string>Company 2016</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.productivity</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>IFMajorVersion</key>
<integer>0</integer>
<key>IFMinorVersion</key>
<integer>1</integer>
<key>NSHighResolutionCapable</key>
<true/>
</dict>
</plist>
之后,我使用
codesign -v -f -s "3rd Party Mac Developer Application: Company" --entitlements Game.entitlements Game.app
然后對(duì)內(nèi)容進(jìn)行代碼簽名
find Game.app/Contents/ -type f \( -name "*.jar" -or -name "*.dylib" \) -exec codesign --verbose -f -s "3rd Party Mac Developer Application: Company" --entitlements Game.entitlements {} \;
我的權(quán)利文件與Game.app位于同一文件夾中,如下所示
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- Activates the sandbox, required. -->
<key>com.apple.security.app-sandbox</key>
<true/>
</dict>
</plist>
畢竟,我將其包裝成pkg
productbuild --component Game.app /Applications -s "3rd Party Mac Developer Installer: Company" Game.pkg
我的問題是,所有這些之后,即使文件擴(kuò)展名為.pkg,Application Loader也會(huì)給我“ Info.plist指示Mac應(yīng)用程序,但提交了ipa”!有什么幫助嗎? 解決方法: 我遇到了同樣的問題……這似乎是Application Loader 3.6的問題.
下載早期版本的Application Loader,它應(yīng)該可以工作(已通過xCode 7.3.1附帶的Application Loader 3.5進(jìn)行了測(cè)試). 來源:https://www./content-1-523951.html
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