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      建筑景觀互動燈光設(shè)計合集(八)

       園林空間 2014-09-07

      O2 Arena, Berlin

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      The O2 World Arena is located on 50 acres along the Spree River near the Berlin Wall East Side Gallery in the heart of Berlin, Germany. The arena seats approximately 17,000 people. Grand opening ceremonies were Sept. 10, 2008. The first event, a Metallica album release party, was Sept. 12, 2008.

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      - The south end of the arena features a curved glass facade that overlooks a plaza area. The plaza area leads to a remnant of the Berlin wall and the Spree River approximately 225 yards (210 meters) away.
      - The facade is approximately 380 feet (116 meters) long by 40 feet (12 meters) tall.
      - The facade is built on a 104-degree curve with an average radius of 213 feet (65 meters).
      - There are 117 vertical mullions spaced slightly more than 3 feet (1 meter) horizontally across the facade.
      - Each mullion is angled toward the ground from the top by 9 degrees.
      - In conjunction with the building’s architects, LightWild custom designed a mullion cap that seamlessly integrates into the building’s architecture and also includes LightWild Pixels, a color-controlled architectural LED lighting source.
      - Each mullion has 60 Pixels spaced about 8 inches (.2 meters) vertically.
      - In all, there are 7,020 LightWild Pixels installed in the vertical mullions on the facade of the arena. Each Pixel includes 40 individual LEDs, meaning 280,800 LEDs are in use on the facade.
      - The LightWild Pixels on the facade display colorful moving graphics and video effects that are created with the popular Adobe Flash software application.
      - Data is communicated from the arena control room to the facade through a LightWild-designed network that transmits DMX signals over Ethernet.

      via: www.



       

      “Wall of Africa” – Expo 2008, Zaragoza

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      “Water and sustainability” is the motto of this year’s international world exhibition held from 14 June to 14 September in Zaragoza, Northern Spain. In 140 pavilions, approximately 100 nations are presenting solutions for the responsible use of the precious resource. Ledon’s contribution is the visionary illuminated fa?ade “Wall of Africa”, an impressive example of the variable use of light-emitting diodes.

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      Light as a medium of communication
      In compliance with the world exhibition’s objective to promote and continuously develop innovative technologies on a sustainable basis, Ledon created a media fa?ade spanning more than 1,500 square metres. In collaboration with the exhibition stand designers and builders Nüssli and architects from Atelier Brückner, a concept was devised which incorporates more than 220,000 LEDs and is intended to visualise the theme of the Expo and bring it to life.
      As each pixel can be individually addressed, a wide variety of light shows and videos with seamless transitions can be realised. In addition, arrays of semi-transparent plastic squares flexibly arranged on the fa?ade flutter in the wind, reminiscent of moving water. While by day African landscapes are created across the fa?ade, by night climatic events such as thunderstorm clouds and impressions of African people and animals are shown on the video wall.

      expo2008_led_fassade_zebras-2.jpg

      via: , atelier-brueckner

      This project has been shown at the Media Facades Exhbition Berlin 2008 and was published in the Exhibition Companion
      (download the Catalogue Pdf – 7 Mb).



       

      Stadion Center, Vienna

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      The main objective was to create an inviting and attractive fa?ade which at the same could be used for commercial messages. Currently the Creative LED Media fa?ade is used for animations, advertisement, logo’s and artistic color effects. The orignal idea of the architect was to mount LED pixels on every cross section of a flexible steel net (part of the building is covered by such a net).

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      Philips Vidiwall evaluated this concept and proposed a solution based on laser cut steel panels with 85% transparancy. The pattern in the steel panels is diamond shaped, based on the diamond shapes of the steel net. On every cross section of the diamond pattern a full color LED pixel is mounted.

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      This solution gives optimal results on creating the shape, picture quality and viewing angle of the LED display. The curved transparent LED display is almost invisible during the day due to its transparency and has full visibility during the night.
      The 80m width and 8m height display (640m2) contains 37.620 individually controllable full color pixels. The system is connected to a media server to play animations.

      via: www.lighting.

      This project has been shown at the Media Facades Exhbition Berlin 2008 and was published in the Exhibition Companion
      (download the Catalogue Pdf – 7 Mb).



       

      Aleph

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      Aleph is an experimental public display, that is using the spaces, people and objects it faces as a palette to display messages from hidden viewpoints. When looking at a small mirror, it reflects a fraction of the space around us, when looking at a mirror fa?ade, it reflects most things around us, containing segments that are dark or bright, red or green. But if we build a matrix of small mirrors, which can adjust their tilt according to the site they are facing, we can create a display that uses the ever changing flux of the place to show images from certain points in space.
      Concept explaining collage This image is generated from unedited photos using a mirror and tilting it to reflect various brightness levels

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      It will not be comprehendible from all viewpoints, just from specific ones, asking visitors to explore the space, or providing surprising flashes in a public setup that can stay around the edge of comprehension. We can for example limit this point to the height of a child, so whenever she or he looks at the mirror, drawings emerge from the reflections of the clouds, drawings that appear only for them, that adults will not be able to see.

      via: www.



       

      Marnix, Brussels

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      This Project is some years old; even older than Blinken Lights and also very influential. By posting it now, we are fixing a big hole in our collection

      The BBL, an ING bank decided to organize a major event around their headquarters in Brussels, Belgium to celebrate the new Millennium. The bank’s goals were to valorize its unique architecture and clearly identify the bank to the building. The extraordinary building designed by Gordon Bunshaft of Skidmore, Owings and Merrill was an absolute inspiration to the Magic Monkey design team.

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      The Magic Monkey turnkey solution (original concept, design, installation & management) was to convert the entire 2000 m2 fa?ade of the building into a giant video display transparent to the occupants of the building but highly visible to the thousands of people driving by everyday. The project was inaugurated on December 8th 1999. Everyone was invited to participate and create their own images and animations by downloading a free animation interface from the burgeoning web (remember dial-in connections!).
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      As soon as a new animation was uploaded via the website created for the project, participants would receive an email thanking them for their participation and telling them when their animation would play on the building. Entire families could then come see their animations on the building or watch from the web cam. The Marnix Monumental Interactive Matrix project was a huge success, lots of participations and a big impact on people’s imagination. The Bank was delighted and so was everyone else. As a little bonus, a jury of artists (Yvaral, Yann Kersalé, Robert Palmer and Franco Dragone) was invited to award 4 equal prizes of 2000 Euros to their favorite animations for the 1st edition and 4 equal prizes of 2001 Euros for the second edition.

      via: www.



       

      Atom by WHITEvoid

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      Performance for a matrix of 64 gas balloons, lights, and sound

      A room is filled with deep, evolving noises from a four-channel sound system. An eight-by-eight array of white, self-illuminated spheres floats in space like the atoms of a complex molecule.
      Through variable positioning and illumination of each atom, a dynamic display sculpture comes into being, composed of physical objects, patterns of light, and synchronous rhythmic and textural sonic events. Change, sound, and movement converge into a larger form.

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      The height of the helium balloons is adjusted with a computer-controlled cable, whilst the internal illumination is accomplished using dimmable super-bright LEDs, creating a pixel in a warped 8×8 spatial matrix. The sonic events, the patterns of light, and the movement of the balloons are manipulated in real time as a 45-60 minute-long performance.


      balloon motion control: Christopher Bauder
      Music, sound design & LED patterns: Robert Henke
      Balloons software and hardware engineered by C.Bauder, Till Beckmann and Holger Pecht ()



       

      Aarhus by Light

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      Concert Hall Aarhus is the setting for an interactive piece that invites the citizens of the city to be part of a shared experience. In contrast to billboards, Aarhus by Light is not driven by commercial interests. Rather it is an alternative staging of the encounter between the citizens of Aarhus and a cultural landmark. It is a blend of architecture, ornament, and interactive entertainment. People experience the facade in a multitude of situations. They may be headed for the Concert Hall or passing by on their way to shopping. Some may cast a quick glance and hurry on, while others will be lured to explore the interactive potentials of the facade.

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      It has been a challenge to come up with a design that functions with all of these situations in mind. However, we carry out the Aarhus by Light experiment precisely to gain insights into the workings of media facades.


      The interactive facade consists of 180 m2 LED displays. The displays are not in the shape of a giant rectangular TV, rather they form an organic shape that becomes part of the architecture.
      The facade is interactive. On the path towards the concert hall, a number of sensors capture the movements of passers-by and transform them to silhouettes on the facade. In this way, you can contact and play with the luminous creatures.

      via: ,



       

       

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